Cubase Trap Tutorial




Cubase 'Start To Finish' Trap Tutorial

Learn to make more advanced genre specific music in Cubase, by following along step by step, and making a complete track from start to finish. On the way, you'll learn everything about Cubase and music production you need to make your own Trap music.

Watch the course overview for a more in-depth look at what you'll get out of the course, and listen to the track you will make

30 Lessons - 5 Hours

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Cubase is an incredibly powerful DAW, capable of the highest level of professional music production. In order to learn it, you need a tutorial with the same level of professionalism, and teachers who are passionate about helping you become a better producer.


Our tutorials take months of planning and execution. Everything you are taught has the sole purpose of giving you the best learning experience and the greatest transfer of knowledge possible. Simple, powerful & fun.


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What are you going to get out of it?

What are you going to get out of it?

Greater Experience

There is no way around it. If you want to get good at making music, you need to gain experience. When you follow our more advanced 'start to finish' Cubase tutorials, that is exactly what you are getting, not just the theory. On this course you get real, practical experience in your chosen genre, that will actually help you make your own music.


A Higher Level Of Music Production Skills

These Cubase 'start to finish' tutorials are full of more advanced music production techniques, that will help you discover new producer skills, and directions you can take your projects in. This unique style of teaching means you learn music production in a linear fashion, just like it works in real life. As you are learning every step of the song creation process, it naturally gives you the ability to finish more tracks.


In this course you'll gain many inspiring ways to help you make your own music, including the steps required to get you there. Everything from coming up with melodies, to chopping up loops to creating your own original beats. The possibilities are endless and you'll go away with a load of easy to repeat ideas that you can use in your own tracks.



If you have already completed our Cubase beginner tutorial you will know, there is nothing quite like the satisfaction felt when you complete a song. Going from the basics of creating a beat, creating a melody, arranging your track into a full song, and mixing all of it together is something YOU WILL achieve on this course. Still, the biggest reward, comes later when you go to work on your own projects and find the skills you picked up on this course are there, waiting to be used.

Check out these 3 lessons of the course ...

Course Structure

Course Structure

Module 1 - Making a Trap Beat


There are many things that give Trap music it's particular feel. The beat is of course important and is also the foundation on which we build our track. Here you will make your Trap beat and start getting that 'attitude' which is associated with the genre. You can consider this a warm up to the tutorial, covering the basics of making a beat in Cubase, importing sounds, basic editing amongst other things and starting to use the 'sampler track' which is both a simple and yet powerful tool in Cubase (9 and above). We'll also start to apply basic effects like reverb and using basic routing like FX sends to start mixing the track from an early stage


Module 2 - Sound Design - Synthesis & Sampling


You'll use Cubase 'chord pads' to make a chord progression that we then use to create the musical structure of our track (no music theory knowledge required). Then with a sound design approach we'll be using various different tools in Cubase. Everything from a detailed look at synthesis in Retrologue 2, designing everything step by step and covering all the features from a simple pad to a deep and pounding sub bass. We'll be looking in detail at combining other instruments like the new Halion FLUX wavetable synth, the sampler track and plug in effects to achieve the sounds we want


Module 3 - Sound Design - SFX Trapitude


By this point we have almost all the sounds designed and the musical structure (leads, arpeggiators, pads, bassline etc) all ready to go, but in order to make it sound like a Trap tune it has to have an attitude (or, if you're cheesy like us 'Trapitude'). This requires using the sounds we have already made combined and arranged with SFX sounds in a unique way to promote that feel that is so common in this genre. The secret is to use a blend of the right SFX with a touch of minimalism and good placement which makes the sounds really stand out and sound big in the mix

Module 4 - Arrangement & Automation


Here we'll dive into building the track into an exciting arrangement and start bringing it to life so it's ready for the singer. You'll learn how to make a radio edit with 2 choruses, 2 verses and an intro and bridge. Getting this right is vital to keeping the listener pulled into your tracks. You'll learn to program kick and snare rolls and use them and other effects to build tension and release in your tracks. When the track is arranged we'll be bringing it to life with automation which is when the song starts to gain some emotional depth. You'll learn to automate various parameters of plug ins and instruments in Cubase


Module 5 - Vocals


In this comprehensive module we'll look at how to go about finding a singer to collaborate with online and effectively write and perform vocals for a split rather than an upfront fee. Once we have the vocal we'll be going through the various stages that are required to get it to a professional and polished level. Starting with 'comping' the best takes together and then pitch correcting in Cubase's 'Vari Audio'. Then timing correction using 'Warp' in the audio editor and general editing to get the performance as tight as possible. Last but not least we'll go through processing the vocal and which effects and in which order these should be applied


Module 6 - Mixing & Mastering Your Trap Tune


Of course mixing and mastering are the vital final steps of music production. Balance is the key here so we will look at each sound and make final decisions on whether they truly belong in the arrangement. We'll make sure that every element has it's own space and is not 'shouting' over the top of any other element. Using compressors to balance the dynamics, EQ for the frequencies and general volume changes we will give the track a professional polish. In the very last lesson we will take a look at mastering the track and making any final 'overall' adjustments to the mix before volume maximizing and rendering


We hope these 3 lessons were helpful. If you want to continue to learn music production in Cubase and finish the track you have started, please click the button and gain access to the remaining 27 lessons (over 4 hours) of Cubase and music production gold dust.


By making a commitment to yourself in learning Cubase and your chosen genre, you are also supporting us, and enabling us to keep making these in-depth tutorials that help thousands of fellow earthlings around the world become better music producers.

  • Instant Download
  • *Cubase 'Elements', 'Artist' & 'Pro' compatible
  • Only stock plugins and instruments used
  • Email support (less than 24 hour response time)
  • All audio, and Cubase project files are provided
  • Made in Cubase 9.5, but compatible with all newer versions of Cubase

* If you are using Cubase Elements there are certain features not available to you. Don't worry, if we use those features during the tutorial, we will give you alternatives, or give you the finalized audio so you can still complete the course.


Jon Merritt (producer, tutor & co-founder of Born To Produce) has been making tunes for over 20 years and has been teaching for the last 10 of them. In his career, he has come to grips with many genres of modern music from Hard House to Downtempo.

His skill in music production has been crafted over many years of self taught experimentation and learning from other producers at the top of their game. He has tried almost every angle on most production techniques, so when he teaches you something you know it has been tried and tested, and refined. He is always willing to learn new skills / software that further the goal of music production.

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